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Es un placer anunciar el primer episodio de Header/Footer Gallery Presents: Una Era de Fractura Esta es una retrospectiva de… Read more.
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Over the next three weeks I will be moderating a series of workshops on integrating Video Games and museums in… Read more.
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I’m excited to announce that I will be giving a small workshop on virtual exhibition design strategy, workflows and efficient… Read more.
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I am happy to announce that GAIN’s Game Arts Curator Handbook is now ready to be used, this document was… Read more.
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I want to invite you to join Chaz Evans and me at GAIA 2021 in our workshop: Game Arts Curators… Read more.
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My latest foray into online digital curation: Poppy.Museum a project born out of Pau Waelder‘s fantastic course on new media… Read more.
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I want to invite you to experience my new online exhibition IDENTIDAD.EXE. This exhibition showcases the work of a small… Read more.
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Please forgive the lack of updates as I focus all my energy into PhD applications, end of semester marking and… Read more.
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Warning: the following theory and concepts are my own, do not take this as an actual academic theory. We have… Read more.
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And so we get to the last of the aesthetic theories I am covering. This theory takes a descriptive approach… Read more.
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Methods
- Weekly field observations along fixed routes.
- Short interviews using a consistent guide.
- Sensor readings checked at the start of each session.
- Cleaning decisions documented as a changelog.
- Processing: normalized timestamps; flagged gaps; spot-checked outliers.
- Limits: some missing intervals during battery replacement.
Data & Ethics
Data
Upon request, sensitive locations have been removed from the public files. License: CC BY 4.0 for shared materials.
Ethics
Consent protocols used where applicable.
Contact
fieldnoteslab@ucc.ie