-
Preserving our digital heritage
As technology advances more and more, we are now faced with more than 4 decades of truly digital heritage, heritage that even now is often misunderstood and ignored. Things such as web video, music, Software (Video games, office tools, etc.), Digital illustration, 3D models, Flash animations and interactive, multimedia… things (i hesitate to call them…
-
My apologies
I havent been writting much right now because i signed myself up for 3 clases at Coursera.org, Stanford University and University of Pennsylvania on World Music, Interaction Design, Network Dynamics and Creation of artifacts in society AND a course on computer programming from codeacademy.com As you can imagine my life has basically evaporated, however i…
-
England pushes for the Meta-Museum.
It is incredibly satisfactory to see the world of museums lean towards the digital age, and the latest advancement is the LHF´s push for digital museums is a new way to fund digital projects and a requirement that digital content supported by the HLF be made available for free. From the article: HLF-supported projects will now…
-
Couch art & Thinking art, or how i learned to stop worrying and love art.
Disclaimer: These are my personal opinions, and may in fact be wrong, I don’t claim to have any theoretical backup, I am just expressing my particular views on art appreciation. For a long time I believed that for art to be “good” it had to meet certain criteria. Criteria based on my upbringing in a…
-
A great example of unrelated technology assisting Museums
Sometimes due to lack of resources, distances, expenses or many other factors, we find our work limited in certain ways. This is where enterprising minds find alternate ways to achieve results. While this example is used to plan ahead the lighting of a photography, other technologies can be used to assist museums in planning exhibitions, or even…

