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Expression of Emotion

I have managed to squirrel some time to write again (this semester was a trial by fire) and thus I will continue with my plan to explain the four most common aesthetic theories. For this post, we will look at Robin George Collingwood’s theory of expression of emotion. In broad terms, the theory tells us…
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The pleasures of teaching

An undergrad wrote this about my class: “I know that the class had no clear intention to adress any philosophical issues or issues of imperialism, socialism and social injustice, however I noticed that by knowing the culture around us we can get answers to the questions I mentioned above, and understand how things happen the…
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What is Art?

The more semesters I teach, the more I come across this question from my students, and it seems to be asked mostly by art historians and artists. The fact that students in their sixth semester are asking this question is, if nothing else it is interesting that so far into their career, students are…
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On museum’s relevance

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My first article of hopefully many more to come.

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“If there has been growth…
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My apologies
I havent been writting much right now because i signed myself up for 3 clases at Coursera.org, Stanford University and University of Pennsylvania on World Music, Interaction Design, Network Dynamics and Creation of artifacts in society AND a course on computer programming from codeacademy.com As you can imagine my life has basically evaporated, however i…
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England pushes for the Meta-Museum.
It is incredibly satisfactory to see the world of museums lean towards the digital age, and the latest advancement is the LHF´s push for digital museums is a new way to fund digital projects and a requirement that digital content supported by the HLF be made available for free. From the article: HLF-supported projects will now…
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The possibilities of digital media in museums.
As digital media and video games in particular advance leaps and bounds in terms of interactivity and graphical realism, its time for museums to take a look at the possibilities implied in them. Not only does this mean that consumer level computers can now access photo realistic models of objects in a collection, but that a virtual…